PETAL et al.

Transforming Lives With New & Emerging Technology Arts Education

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    • Mission and Vision
    • Curriculum
      • Technology
        • Introduction to Mobile Applications Design and Development
        • Introduction to Video Game Design and Development
        • Game Engine and Programming
        • Machinima
        • Music and Sound Effects
      • Arts
        • Conceptual Art and Storyboarding
        • Scriptwriting, Character Development and Storyboarding
        • Graphics and Animation
      • Leadership
        • Project Management: Pipeline/Workflow and the Design Document
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    • Upcoming Events
    • Exploratory Workshops
    • Indie Game Academy: Our Hands-On Project-Based Boot Camps & Training
    • Cooking with “STEAM”
    • Special Project-Based Events
  • Resources
    • Indie Game Academy
    • ESCapism Magazine
    • Classroom Resources
      • Blender 3D
    • Images from STEAM Workshop
    • Games
      • SpacePOM @PETAL et al. L1 Beta Completed!
    • Simulations
    • 2D Animation
      • “Red” Animation Project @PETAL et al. Completed!
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Programs

PETAL et al. is committed to turning out dedicated, responsible talented Entertainment Technology Artists across the globe and looks forward to providing creative, thought-provoking perspectives with a diversified group of students that have come up in different cultures and environments, explore ideas and exchange knowledge of animation, video games, mobile applications, visual effects and interactive media. It is our belief that everyone should have the opportunity to be in a position to excel in their career area of choice, enjoy their work (what they do), and open to serious challenges in pursuing their dreams and bringing them into fruition.

PETAL et al. was created for the sole purpose of operating exclusively for charitable and educational purposes under the guidelines of section 501c (3) of the Internal Revenue Code. The formation of this Corporation and its expressed purposes are to provide training, mentoring, in an inspirational and motivational environment in the entertainment technology arts industry through infrastructure, education, workshops, seminars, support, troubleshooting and networking opportunities. Through mentoring, career-focused students will gain valuable skills that will prepare them to compete for gratifying jobs or establish and grow their own businesses; thus, providing growth, encouraging innovation, and creating new businesses and jobs.
Our purpose, through training and mentoring, is to prepare students so that they will be able to collaborate and compete globally in the video game development, interactive media, visual FX, animation, motion graphics/comics, virtual/augmented reality, simulation technology, mobile applications design & development and related industries.
The Teams that are chosen for our 16-week training will work for four months, and be part of an intensive comprehensive project-based program. The following services will be provided:
A team project
Portfolio/reel development
Project-based learning and Project Managers to keep participants on track
Training workshops, seminars and presentations by industry experts, business owners and educators
Mentors and Counselors
Internships
Networking Opportunities
Social Networking
For information about upcoming programs, you may use our contact form.

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About PETAL et al.

PETAL et al. is a 501c3 not-for-profit organization that provides immersive learning programs, skills development and leadership training in entertainment technology arts. Our goal is to help create more opportunities for technology arts career seekers, and help them develop the skills necessary to get them there. We encourage and provide to those that have a passionate interest in the field with immersive learning opportunities, mentoring services, world class trainers, industry insiders and experts with track records in the industry.

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PETAL et al.

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E-mail:petaletal @ gmail.com

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